This package implements a structured graphics and animation design toolkit
in C++. With it, you can create color, smooth, 2 1/2-dimensional animations
on top of the X11 Window System. It is particularly good for creating algorithm
animations. The package has three levels of abstraction. The first and
highest level is the Animator. You will need to create one Animator for
each program to be animated. The Animator primarily handles program event
reception. The second level is the View, which is a window onto the program.
Multiple animation views can be open on one program. An Animator will drive
all the views with which it is associated. Finally, there's the animation
constituent level and the three main classes of objects contained therein:
AnimObject, Location, and Action. Below we describe these levels in more
detail.